本文件並非律師審閱意見,亦未載列公司註冊編號。本頁以清楚、專業之雙語說明記載服務條款、隱私權政策(以香港《個人資料(私隱)條例》為主要框架)與免責聲明。
This bilingual document is not lawyer-reviewed and does not invent company registration numbers. It sets out terms, a privacy policy framed primarily under Hong Kong’s Personal Data (Privacy) Ordinance, and disclaimers.
獨立個人/興趣專案聲明 · Independent personal / hobby project
位於 wusper.com(隱私專頁:privacy.wusper.com)之 GameHub Pro,為由聯絡人 [email protected] 營運之獨立個人/興趣專案。本專案並非、亦無隸屬、無背書、無等同於 GameSir、其他商業「GameHub」產品、模擬器品牌,或名稱相近之服務。搜尋引擎或應用程式商店可能顯示無關之產品或結果;請勿將其與本站混淆。
GameHub Pro at wusper.com (privacy host: privacy.wusper.com) is an independent personal/hobby project operated by the contact above ([email protected]). It is NOT affiliated with, endorsed by, or the same as GameSir, other commercial “GameHub” products, emulator brands, or similarly named services. Searches or app stores may show unrelated products—do not confuse them with this site.
Former hostname note / 舊主機名備註:先前可能使用之主機名 wusgamehubpro.online(及對應隱私子網域)或會以 HTTP 301 重新導向至 wusper.com/privacy.wusper.com。本協議僅提及一次該舊名稱;現行主網域為 wusper.com。
A former hostname (wusgamehubpro.online and its privacy subdomain) may HTTP 301-redirect to wusper.com / privacy.wusper.com. This Agreement mentions that former name only here; the current primary domain is wusper.com.
1. General Provisions / 一般規定
1.1 Agreement / 協議之構成
本《服務條款、隱私權政策與免責聲明》(下稱「本協議」)規範您存取或使用 GameHub Pro(網站:wusper.com;隱私專頁:privacy.wusper.com)及其遊戲平台、通訊功能、數位工具(含 /tools/*)、應用程式介面與相關服務(合稱「本服務」)之條件。本協議由您與本服務之營運/維護方(下稱「我們」,見上文獨立專案聲明)締結。
當您存取本服務、註冊帳戶、點選同意,或以其他方式使用本服務,即表示您已閱讀、理解並同意受本協議約束。若您不同意,請立即停止使用並清除相關本機資料。
This “Terms of Service, Privacy Policy & Disclaimers” (the “Agreement”) governs your access to and use of GameHub Pro (site: wusper.com; privacy host: privacy.wusper.com), including the gaming platform, communications features, digital tools (including /tools/*), APIs, and related services (collectively, the “Services”). It is between you and the operators/maintainers of the Services (“we”, “us”, or “our”—see the independent-project notice above). By accessing, registering, clicking to agree, or otherwise using the Services, you confirm that you have read, understood, and agree to be bound by this Agreement. If you do not agree, stop using the Services and clear related local data.
1.2 Changes / 條款修改
一般調整:對於非屬重大變更之文字澄清、格式調整或輕微更新,我們將於本頁刊登修訂內容,並更新文首生效日期後生效。建議您定期查閱本頁。
重大變更:若變更涉及隱私實務(個人資料之蒐集、使用、保留或跨境傳輸之實質改變)或爭議解決條款,我們會在切實可行範圍內,於本頁公開修訂內容,並給予至少七(7)日之提前通知後始生效力。對於已註冊帳戶持有人,我們亦將在可行時以網站橫幅/提示及/或向檔案中留存之電郵地址發送郵件通知。
接受與拒絕:於重大變更之生效日期後繼續使用本服務,即構成對該等變更之接受。若您不同意,請停止使用本服務,並可依第 5 節請求刪除帳戶。
Ordinary tweaks: For clarifications, formatting, or other non-material updates, we post the revision on this page and update the effective date; changes take effect when so posted. Please review this page periodically.
Material changes: For material changes to privacy practices (substantive changes to how personal data is collected, used, retained, or transferred cross-border) or to dispute-resolution terms, we will publish the revision on this page with at least seven (7) days’ advance notice before it takes effect, where practicable. For registered account holders, we will also use a site banner/prompt and/or email to the address on file when we have one.
Acceptance / disagreement: Continued use after the effective date of a material change constitutes acceptance. If you disagree, stop using the Services and you may request account deletion under Section 5.
2. Accounts & Eligibility / 帳戶與資格
2.1 Eligibility & minors / 資格與未成年人
本服務供具有締結合約法定能力之人士使用。您必須自行確認您已達所在地法定成年年齡(例如許多地區為 18 歲),或已取得父母/法定監護人同意並由其審閱本協議。
誠實說明:目前 OAuth、電子郵件 OTP 與訪客登入流程並無技術性年齡閘門。我們依賴您(及如適用之監護人)之自我聲明。我們不會故意為針對兒童之目的而蒐集兒童個人資料。含聊天或其他互動工具之服務並非為兒童設計;監護人應監督未成年人使用。
若父母/監護人認為未成年人未經同意建立帳戶,請電郵 [email protected],並提供足以合理定位該帳戶之資訊。經合理核實後,我們將停用或刪除相關帳戶。
The Services are for individuals with legal capacity to contract. You must
self-attest that you have reached the age of majority where you live (for example, 18 in many places) or that a parent/legal guardian has consented after reviewing this Agreement.
Honest disclosure: There is currently
no technical age gate on OAuth, email OTP, or guest login. We rely on your (and, where applicable, a guardian’s) self-attestation. We do
not knowingly collect personal data from children for the purpose of targeting them. Services with chat or interactive tools are
not designed for children; guardians should supervise use by minors.
If a parent/guardian believes a minor created an account without consent, email
[email protected] with enough information to locate the account. Where reasonably verified, we will disable or delete the account.
2.2 Registration methods / 註冊方式
您可透過 OAuth(Google、Discord、Microsoft)、電子郵件一次性密碼(OTP),或其他我們提供之方式登入。您應確保所提供資料正確,並妥善保管登入憑證。透過您帳戶進行之活動,原則上視為您之行為。禁止帳戶共享、轉讓或販售。如發現未授權存取,請儘速中斷連線並通知我們。
You may sign in via OAuth (Google, Discord, Microsoft), email one-time passwords (OTP), or other methods we offer. Keep your information accurate and credentials secure. Activity under your account is generally treated as yours. Account sharing, transfer, or sale is not allowed. If you notice unauthorized access, disconnect and contact us promptly.
2.3 Guest accounts (72-hour TTL) / 訪客帳戶
訪客登入無需外部身分綁定。訪客帳戶受資料生命週期限制:存活時間(TTL)目前為 72 小時。逾期後,系統將自動對相關資料執行實體刪除(physical delete),且通常不另行個別通知。因訪客帳戶逾期刪除而遺失之進度、虛擬資產或紀錄,我們不提供還原或補償。
Guest login does not require external identity binding. Guest accounts follow a data lifecycle: the current time-to-live (TTL) is 72 hours. After expiry, related data is automatically physically deleted, generally without individual notice. We do not restore or compensate progress, virtual assets, or records lost when a guest account expires.
3. License & Acceptable Use / 授權與使用規範
3.1 Limited license / 有限授權
在您遵守本協議之前提下,我們授予您個人、不可轉讓、非排他、可撤銷且有限之授權,僅供個人非商業目的存取與使用本服務。本授權不移轉任何智慧財產權所有權。
Subject to this Agreement, we grant you a personal, non-transferable, non-exclusive, revocable, limited license to access and use the Services for personal, non-commercial purposes. No intellectual-property ownership is transferred.
3.2 Prohibited conduct / 禁止行為
您同意不得從事下列行為(違者我們可撤銷授權、採取技術阻斷,並於適當時尋求法律救濟):
- 對本服務進行反向工程、解編、竄改或以其他方式嘗試提取原始碼(法律強制允許者除外)。
- 以未經授權之機器人、腳本、爬蟲或其他自動化手段濫用服務、擷取資料或不公平遊玩。
- 發動阻斷服務攻擊、散播惡意程式,或惡意探測系統弱點。
- 轉售、出租或以本服務之工具箱對第三方提供有償代客下載/轉檔等商業服務。
- 規避我們為安全或合規目的所設之存取限制(含應用內建瀏覽器阻斷等機制)。
You agree not to: (1) reverse engineer, decompile, tamper with, or attempt to extract source code except where mandatory law allows; (2) abuse the Services with unauthorized bots, scripts, scrapers, or other automation for unfair play or data extraction; (3) launch denial-of-service attacks, distribute malware, or maliciously probe vulnerabilities; (4) resell, rent, or use the toolkit to provide paid commercial download/transcoding services to others; or (5) circumvent access controls we deploy for security or compliance (including in-app browser blocks). We may revoke access, apply technical blocks, and seek legal remedies where appropriate.
4. Virtual Assets / 虛擬資產
4.1 No real-world value / 無現實貨幣價值
本服務內之積分(points)、幣(coins)、寵物(pets)及其他虛擬物品,僅代表在遵守本協議下存取特定功能之數位標記。它們不具法定貨幣價值、兌換價值或現金等價物性質。
Points, coins, pets, and other in-service virtual items are digital markers for feature access under this Agreement. They have no fiat monetary value, exchange value, or cash-equivalent nature.
4.2 Our control / 我們之控制權
我們保留為平衡性、修復漏洞、防作弊或系統調整等目的,修改、凍結、撤銷或重置虛擬資產之權利。禁止在系統外進行真實貨幣交易(RMT)。
We may modify, freeze, revoke, or reset virtual assets for balance, exploit fixes, anti-cheat, or system changes. Real-money trading (RMT) of virtual assets outside the Services is prohibited.
5. Privacy Policy (PDPO) / 隱私權政策(個人資料私隱)
5.1 Legal framework & data user / 法律框架與資料使用者
本隱私權政策以香港特別行政區《個人資料(私隱)條例》(第 486 章)(Personal Data (Privacy) Ordinance,“PDPO”)及其保障資料原則(Data Protection Principles,“DPPs”)為主要隱私框架。我們作為小型獨立個人/興趣專案之營運者(聯絡:[email protected]),盡合理努力依資料最小化、目的明確、保安、公開及資料當事人權利等原則處理個人資料。本節並非律師審閱意見,亦未載列公司註冊編號。
本政策適用於透過 wusper.com、privacy.wusper.com 及相關子網域/工具路徑(含 /tools/*)提供之 GameHub Pro 服務。若您不同意本政策,請停止使用並清除本機資料。
This privacy policy is framed primarily under Hong Kong’s
Personal Data (Privacy) Ordinance (Cap. 486) (“
PDPO”) and the
Data Protection Principles (“
DPPs”). As a small
independent personal/hobby operator (contact:
[email protected]), we take reasonable steps to process personal data consistently with data minimization, purpose limitation, security, openness, and data-subject rights. This section is
not lawyer-reviewed and does
not invent company registration numbers.
It applies to GameHub Pro provided via
wusper.com,
privacy.wusper.com, and related subdomains/tool paths (including
/tools/*). If you disagree, stop using the Services and clear local data.
5.2 Categories of data we may process / 可能處理之資料類別
我們依資料最小化原則,僅在提供、維護、保安與改善本服務所需範圍內處理資料。實際蒐集取決於您使用之功能;可能包括下列類別(並非每一帳戶皆會產生全部項目):
- 帳戶與身分(含 Google OAuth 等):顯示名稱/暱稱;經雜湊處理之密碼(如適用,不儲存明文);電子郵件地址(用於 OTP 登入、帳戶通知或刪除確認);OAuth 供應商(例如 Google,以及若啟用之 Discord/Microsoft)回傳之使用者識別碼、電郵(若授權)、基本公開設定檔欄位與頭像 URL;訪客帳戶之暫存識別碼。
- 電郵傳遞(Resend):為發送 OTP 或系統郵件,我們可能透過第三方郵件 API(目前為 Resend)傳送收件地址、主旨與郵件內容(例如一次性密碼)。Resend 作為處理者處理該等傳輸所需資料。
- 技術、IP 與日誌(含 Cloudflare):IP 位址、大致地理/ASN 訊號(若由 CDN/邊緣產生)、埠號、User-Agent、請求路徑、狀態碼、時間戳、錯誤/效能日誌;經 Cloudflare(及/或類似邊緣/CDN)為安全、快取、DDoS/濫用防護與路由而處理之請求中繼資料。
- 即時連線與遊戲狀態:WebSocket 信令、心跳、房間/模式識別、對局或世界狀態、同步負載、聊天文字(於提供即時遊戲/通訊所需範圍內)。含娛樂向 UGC 世界(例如「0與1」模式)之世界/房間狀態資料。
- Cookie、本機儲存與隱私閘門版本:工作階段 Cookie;人機驗證通過後之短期
gauntlet_passed Cookie(約 20 分鐘);瀏覽器 localStorage/IndexedDB 中之介面設定、主題/語系、畫質偏好、我的最愛、以及隱私同意旗標與文件版本鍵(例如 gh_privacy_ok、gh_privacy_version,對應本文件識別碼如 GH-PRO-LGL-008)。該等本機鍵原則上留在您的裝置沙盒內,用於在條款更新後再次提示同意。
- 定位(僅在您授權時):裝置地理位置,用於
/tools/eta 附近站點或 /tools/nav 箭頭/車上進度等功能(見第 6–8 節)。拒絕授權時,相關「附近」功能可能無法使用。
- 工具箱與閘門:您主動提交至數位工具箱之 URL/檔案流(處理後依 TTL 清除);人機驗證行為摘要(見第 9 節),依設計不儲存原始指標軌跡。
- 驗證碼供應商訊號:Cloudflare Turnstile 與/或 Google reCAPTCHA 可能收集之裝置/瀏覽器訊號與 IP(按其自身政策)。
Under data-minimization principles we process only what is needed to provide, maintain, secure, and improve the Services. What is collected depends on features you use and may include (not every account generates every item):
Account & identity (including Google OAuth): display names/nicknames; hashed passwords if used (no plaintext); email addresses for OTP, notices, or deletion confirmation; OAuth provider IDs (e.g. Google, and Discord/Microsoft if enabled), email if authorized, basic public profile fields and avatar URLs; transient guest IDs.
Email delivery (Resend): to send OTP or system mail we may use a third-party email API (currently Resend) with recipient address, subject, and message body (e.g. one-time codes). Resend processes that data as needed to deliver mail.
Technical, IP & logs (including Cloudflare): IP addresses, coarse geo/ASN signals if produced by the CDN/edge, port, User-Agent, request path, status codes, timestamps, error/performance logs; request metadata processed by Cloudflare (and/or similar edge/CDN) for security, caching, DDoS/abuse defense, and routing.
Realtime connection & game state: WebSocket signaling, heartbeats, room/mode IDs, match or world state, sync payloads, and chat text as needed for realtime games/comms—including entertainment UGC worlds such as the “0與1 / Zero and One” mode.
Cookies, local storage & privacy-gate version: session cookies; short-lived gauntlet_passed cookie after human verification (~20 minutes); browser localStorage/IndexedDB for UI settings, theme/language, quality preference, favorites, and privacy-consent flags/version keys (e.g. gh_privacy_ok, gh_privacy_version mapped to document IDs such as GH-PRO-LGL-008). Those client keys generally remain in your device sandbox and are used to re-prompt after material policy updates.
Location (only if you grant it): device geolocation for nearby stops in /tools/eta or arrow/onboard progress in /tools/nav (Sections 6–8).
Toolkit & gate: URLs/files you submit to the toolkit (TTL wipe after processing); human-verification behavior summaries (Section 9)—by design we do not store raw pointer traces.
CAPTCHA vendor signals: device/browser signals and IP that Cloudflare Turnstile and/or Google reCAPTCHA may collect under their own policies.
5.3 Purposes of use / 利用目的
我們將個人資料用於下列與服務直接相關之目的:
- 提供與運作服務:登入、帳戶管理、遊戲/房間同步、聊天、工具箱處理、ETA/導航查詢轉送。
- 保安與防濫用:速率限制、人機驗證(Gauntlet)、偵測自動化攻擊、調查事件、保護基礎設施與其他使用者。
- 通訊:發送 OTP、重大條款變更通知(在可行時)、回應您的支援或 PDPO 請求。
- 營運與除錯:診斷故障、容量規劃、改善可靠性(盡量使用匯總或去識別化指標)。
- 法律義務:在適用法律要求或有權機關合法要求時配合。
我們不向資料掮客出售您的個人資料,亦不以本節所述方式從事跨站廣告追蹤或建立廣告檔案。我們不會將定位軌跡用於廣告。
We use personal data for purposes directly related to the Services: (1) providing and operating features (login, accounts, game/room sync, chat, toolkit processing, ETA/nav proxying); (2) security and abuse defense (rate limits, Gauntlet, automated-attack detection, incident response, protecting infrastructure and other users); (3) communications (OTP, material policy notices where practicable, responding to support or PDPO requests); (4) operations and debugging (fault diagnosis, capacity, reliability—preferring aggregated or de-identified metrics); and (5) legal obligations when required by law or lawful authority requests.
We do not sell your personal data to data brokers and do not engage in cross-site advertising tracking or ad-profile building as described here. We do not use location tracks for advertising.
5.4 Cookies, sessions & client storage / Cookie、工作階段與本機儲存
工作階段 Cookie 原則上設定 HttpOnly、Secure(於支援之傳輸環境)及 SameSite 屬性,以降低 XSS 與跨站請求風險。人機驗證通過後可能設定短期 gauntlet_passed Cookie(約 20 分鐘;見第 9 節)。
此外,網站可能在您的瀏覽器寫入非 HttpOnly 之本機鍵(localStorage),包括但不限於:隱私同意與文件版本(於本文件識別碼變更時觸發更新閘門)、畫質模式、主題/語系、工具我的最愛等。您可透過瀏覽器設定清除 Cookie 與網站資料;清除後可能需重新同意條款或重新登入。
Session cookies are generally set with HttpOnly, Secure (where the transport supports it), and SameSite attributes to reduce XSS and cross-site request risks. After human verification we may set a short-lived gauntlet_passed cookie (~20 minutes; see Section 9).
The site may also write non-HttpOnly client keys in localStorage, including privacy consent and document version (to show an update gate when the document ID changes), quality mode, theme/language, toolkit favorites, and similar. You may clear cookies and site data in browser settings; afterward you may need to re-agree to the terms or sign in again.
5.5 Retention / 保留期間
以下為本小型專案之誠實概估範圍(實際可能因事件調查或法律要求而延長;訪客與暫存檔另有更短之生命週期):
- OAuth/電郵註冊帳戶與設定檔:於帳戶有效期間保留。您提出刪除請求或自行刪除後,我們會在約 30 日內移除或匿名化主要帳戶紀錄;殘餘備份通常於約 90 日內隨例行輪替清除。
- 訪客帳戶:72 小時後實體刪除(見第 2.3 節)。
- 聊天/UGC/娛樂世界狀態:於房間/服務所需期間保留,一般約 30–90 日,除非因審核而更早移除;短暫緩衝區或本機世界資料可能更短或主要由您的裝置保存。
- 伺服器/存取日誌(含 IP,含經 Cloudflare 可見之邊緣日誌):通常約 14–30 日,用於資安與防濫用;僅在調查事件時可能更長。Cloudflare 等供應商可能另有其自身之日誌保留政策。
- Resend/郵件傳輸紀錄:以完成投遞與防濫用所需為限;供應商控制台或 API 日誌之保留依 Resend 政策及我們之營運慣例(通常為短至中期)。
- 工具箱暫存檔:依 TTL 清除(分鐘至數小時,見第 11 節)。
- Gauntlet Cookie:約 20 分鐘。
- 定位資料:主要於裝置端即時使用;我們不以長期軌跡檔案形式為廣告目的保存連續定位歷史。
- localStorage 隱私版本鍵/我的最愛等:存於您的裝置,直至您清除瀏覽器資料或重新同意後覆寫。
The following are honest approximate ranges for a small project (may extend for incident investigation or legal requirements; guests and temp files have shorter lifecycles):
OAuth/email registered accounts & profile: retained while active; after deletion request or voluntary delete, primary records removed or anonymized within about 30 days; residual backups typically purge in rotation within about 90 days.
Guest accounts: 72 hours then physical delete (Section 2.3).
Chat / UGC / entertainment world state: retained while needed for the room/service, generally about 30–90 days unless earlier moderated; ephemeral buffers or on-device world data may be shorter or mainly device-local.
Server/access logs including IP (including edge logs visible via Cloudflare): typically about 14–30 days for security/abuse; longer only if investigating. Cloudflare and similar vendors may have their own log retention.
Resend / mail transmission records: as needed for delivery and abuse prevention; vendor console/API log retention follows Resend’s policies and our short-to-medium operational practice.
Toolkit temp files: TTL wipe (minutes to hours; Section 11).
Gauntlet cookie: about 20 minutes.
Location: used primarily on-device in real time; we do not keep continuous location history files for advertising.
localStorage privacy-version keys / favorites: on your device until you clear them or overwrite after re-consent.
5.6 Access, correction & erasure / 查閱、更正與刪除
就已註冊(非訪客)帳戶,您可依 PDPO 及本政策行使下列權利(訪客帳戶仍適用 72 小時 TTL 自動刪除):
- 查閱/資料查閱要求(Data Access Request):要求查閱我們所持有、與您相關之個人資料。
- 更正:要求更正不準確之個人資料。
- 刪除/消除:要求刪除帳戶及我們所控制之相關個人資料(惟依法保留、濫用/資安日誌,以及尚未輪替清除之備份除外)。
如何行使:請電郵 [email protected],主旨建議為「PDPO Data Request」或「PDPO 資料要求」,說明請求類型(查閱/更正/刪除),並配合我們合理要求之身分核實(例如確認登入電郵或 OAuth 識別資訊)。
回應時限:我們力求於收到有效查閱或更正要求後40 日內回覆(與 PDPO 實務對齊),或說明延遲原因。刪除要求會儘速確認,並於核實後於合理期間內完成(主要紀錄目標約 30 日內,見第 5.5 節)。
您亦可自行清除瀏覽器 Cookie/localStorage,並停止使用服務。清除本機隱私同意不會自動刪除伺服器端帳戶;伺服器端刪除仍須依上述程序或應用內註銷流程(如有)。
For
registered (non-guest) accounts, you may exercise under the PDPO and this policy: (a)
Access / Data Access Request; (b)
Correction; (c)
Deletion / erasure of your account and associated personal data we control (subject to legal retention, abuse/security logs, and backups not yet rolled off). Guests remain under the 72-hour TTL auto-delete.
How: email
[email protected] with subject “
PDPO Data Request”, state the request type, and cooperate with reasonable identity verification (e.g. confirming login email or OAuth identifiers).
Timeline: we aim to respond to valid access/correction requests within
40 days, or explain delay. Deletion is acknowledged promptly and completed within a reasonable period after verification (primary records target ~30 days; Section 5.5).
You may also clear browser cookies/localStorage and stop using the Services. Clearing local privacy consent does not by itself delete a server-side account; server deletion still follows the process above or any in-app cancel flow if available.
5.7 Cross-border transfers / 跨境傳輸
個人資料可能在香港境外處理或短暫傳輸,因為下列(及類似)設施/處理者可能位於海外或使用全球網路:
- Cloudflare(CDN、DNS、邊緣安全、Turnstile、日誌/分析相關功能);
- Vultr 或其他 VPS/主機供應商(應用伺服器、資料庫與檔案儲存所在之機房區域);
- Resend(交易電郵/OTP 投遞);
- Google(OAuth 登入及/或 reCAPTCHA);
- 若啟用之 Discord/Microsoft OAuth;
- 第三方 LLM/推論 API(見第 12 節;我們力求不傳送 PII);
- 公開交通/路徑資料來源(KMB/CTB/GMB/MTR/OSRM/OSM 等)之查詢轉送。
使用相關功能,即表示您知悉並接受為提供該功能所必要之跨境傳輸。我們僅為該等目的使用上述服務,並在小型營運者可行範圍內採取 HTTPS/TLS、存取控管、資料最小化及供應商條款等契約/技術保障。
Personal data may be processed or briefly transferred outside Hong Kong because facilities/processors such as the following may be overseas or use global networks: Cloudflare (CDN, DNS, edge security, Turnstile, related logs/analytics); Vultr or other VPS/hosting (regions where app servers, databases, and files reside); Resend (transactional email/OTP); Google (OAuth and/or reCAPTCHA); Discord/Microsoft OAuth if enabled; third-party LLM/inference APIs (Section 12; we aim not to send PII); and public transit/routing data sources proxied for convenience.
By using those features you acknowledge transfers necessary to provide them. We use the providers only for those purposes and apply safeguards available to a small operator (HTTPS/TLS, access control, minimization, and vendor terms).
5.8 Security measures & limits / 保安措施及其限制
我們採取合理及切實可行之保安措施,例如:傳輸層加密(HTTPS/TLS)、工作階段 Cookie 屬性、密碼雜湊(如適用)、權限分離、速率限制、人機驗證閘門,以及邊緣防護(Cloudflare)。然而,任何網際網路服務皆無法保證絕對安全。作為個人/興趣規模之專案,我們的資源、監控覆蓋與事件應變能量有限;您應自行保護裝置、帳戶與網路環境。對於超出合理控制之入侵、供應商故障或零日漏洞,我們在適用法律允許範圍內按「現況」基礎處理(見第 14、15 節)。
We apply reasonable and practicable security measures such as transport encryption (HTTPS/TLS), session-cookie attributes, password hashing where applicable, access separation, rate limits, the human-verification gate, and edge protection (Cloudflare). No Internet service can guarantee absolute security. As a personal/hobby-scale project, our resources, monitoring coverage, and incident capacity are limited; you should protect your own devices, accounts, and network. Intrusions, vendor failures, or zero-days beyond reasonable control are handled on an “AS IS” basis to the extent permitted by law (Sections 14 and 15).
5.9 Children / 兒童
本服務並非為兒童設計。我們不會故意為針對兒童之目的而蒐集兒童個人資料。目前登入流程無技術性年齡閘門(見第 2.1 節)。若監護人認為未成年人未經同意建立帳戶,請聯絡 [email protected];經合理核實後我們將停用或刪除相關帳戶。
The Services are
not designed for children. We do
not knowingly collect children’s personal data for targeting them. There is currently
no technical age gate on login (Section 2.1). If a guardian believes a minor created an account without consent, email
[email protected]; where reasonably verified we will disable or delete the account.
5.10 Third parties & processors / 第三方與處理者
除上文跨境傳輸所列者外,登入、驗證碼、郵件投遞、AI 推論、公開交通 API、地圖/路徑服務、CDN/託管等均可能涉及第三方。我們僅在提供功能所需範圍內傳輸資料,並盡合理努力避免向 AI 供應商傳送個人可識別資訊(見第 12 節)。第三方按其自身隱私政策運作;請一併參閱 Cloudflare、Vultr、Resend、Google 等公開說明。本專案並非 GameSir 或其他商業「GameHub」產品之一部分。
Besides the cross-border list above, login, CAPTCHA, email delivery, AI inference, public transit APIs, map/routing, and CDN/hosting may involve third parties. We transmit data only as needed for the feature and take reasonable steps not to send PII to AI providers (Section 12). Third parties operate under their own privacy policies—see public documentation for Cloudflare, Vultr, Resend, Google, and similar. This project is not part of GameSir or other commercial “GameHub” products.
5.11 Cloudflare / hosting edge / 邊緣與託管
本服務通常經 Cloudflare 邊緣及 Vultr(或其他 VPS)源站提供。邊緣節點可能基於安全、效能與路由目的處理 IP 位址與請求中繼資料;源站可能儲存帳戶、遊戲狀態與應用日誌。該等處理依各供應商政策與我們之安排進行。
The Services are typically delivered via the Cloudflare edge and an origin on Vultr (or another VPS). Edge nodes may process IP addresses and request metadata for security, performance, and routing; the origin may store accounts, game state, and application logs, subject to those providers’ policies and our arrangements.
6. Geolocation / 裝置定位
Browser permission required / 須經瀏覽器授權
/tools/eta(附近站點)與 /tools/nav(箭頭導航/車上進度)等功能,可能請求使用裝置定位。定位僅在您透過瀏覽器權限提示明確允許後啟用;您可隨時在瀏覽器設定中撤回。拒絕定位時,相關「附近」或導航進度功能可能無法使用,但不影響其他毋須定位之查詢。
定位資料主要於您的裝置上用於計算附近站點或導航進度;我們不會將即時軌跡作為廣告追蹤用途。請勿將本服務之定位功能視為緊急服務或官方導航替代方案。
Features such as /tools/eta (nearby stops) and /tools/nav (arrow navigation / onboard progress) may request device location. Location is used only after you explicitly allow it in the browser permission prompt; you may revoke permission anytime in browser settings. Declining location may disable nearby/progress features without blocking other non-location queries.
Location is used primarily on-device to compute nearby stops or navigation progress. We do not use live tracks for advertising. Do not treat these features as a substitute for emergency services or official navigation products.
7. Hong Kong Bus / MTR ETA (/tools/eta) / 香港巴士與港鐵到站預報
Convenience proxy — not an official operator product / 便利轉送,非官方營運產品
/tools/eta 代理查詢公開之營運商 API(例如九巴 KMB、城巴 CTB、專線小巴 GMB、港鐵 MTR 等公開介面,實際涵蓋以服務現況為準),將到站/班次相關資訊整理顯示。本工具並非任何運輸營運商之官方應用程式或官方資訊渠道,亦與上文獨立專案聲明一致,不代表任何商業遊戲周邊品牌。
準確性:到站時間可能延遲、缺漏、過時或不完整。我們不編造時刻表並將其宣稱為真實班次。請以車廂/月台現場資訊及營運商官方渠道為準。
定位與本機設定:在您授權下,可用裝置定位尋找附近站點。我的最愛與介面設定通常儲存於瀏覽器 localStorage,留在您的裝置上。
閘門:/tools/eta 通常不強制通過人機驗證閘門(Gauntlet);其他多數 /tools/* 路徑則可能受閘門保護(見第 9 節)。
/tools/eta proxies public operator APIs (for example KMB, CTB, GMB, MTR public interfaces—coverage depends on live service) and presents ETA/schedule-related information. It is not an official app or official channel of any transport operator, and—consistent with the independent-project notice—is not affiliated with commercial gaming-peripheral brands.
Accuracy: ETAs may be late, missing, stale, or incomplete. We do not invent schedules and present them as ground truth. Rely on on-site information and official operator channels.
Location & local settings: With your permission, device geolocation may be used for nearby stops. Favorites and UI settings are typically stored in browser localStorage on your device.
Gate: /tools/eta is often ungated; most other /tools/* paths may require the Gauntlet (Section 9).
8. Transit Navigation (/tools/nav) / 交通導航
Heuristic helper — not Google Directions / 啟發式輔助,非 Google 導航
/tools/nav(交通導航)提供:
- 步行:透過 OSRM(及/或開放地圖相關資料,例如 OSM)取得步行路徑,並以方向箭頭等方式輔助。
- 公共交通:以九巴/城巴等公開資料為基礎之啟發式行程規劃,不是 Google Directions 或其他商業導航引擎之完整替代品。
- 定位:經您授權後,用於箭頭導航與車上進度估計。
本工具不提供红绿灯/交通燈偵測,亦不能取代官方導航產品、營運商正式指引或緊急服務(報警、消防、救護)。路徑、轉乘與 ETA 可能不準確;請留意實際路況與乘車安全。
依賴 KMB/CTB/GMB/MTR/OSRM/OSM 等第三方公開 API/資料之功能,僅為便利而提供,不保證持續可用或內容正確。
/tools/nav offers: walking routes via OSRM (and related open-map data such as OSM) with arrow-style guidance; and transit planning that is a heuristic over public KMB/CTB (and similar) data—not Google Directions or a full commercial navigation substitute. With permission, geolocation supports arrow navigation and onboard progress estimates.
There is no traffic-light detection. The tool is not a substitute for official navigation products, operator guidance, or emergency services. Routes, transfers, and ETAs may be wrong; stay aware of real conditions and travel safely.
Features that rely on third-party public APIs/data (KMB/CTB/GMB/MTR/OSRM/OSM and similar) are provided for convenience; availability and accuracy are not guaranteed.
9. Gauntlet Bot Gate / 人機驗證閘門(Gauntlet)
9.1 Purpose / 目的
為降低自動化濫用,多數 /tools/* 路徑(以及部分其他受保護流程)可能要求通過 Gauntlet 人機驗證。如前所述,/tools/eta 通常除外、常為開放存取。
To reduce automated abuse, most /tools/* paths (and some other protected flows) may require the Gauntlet human-verification gate. As noted, /tools/eta is often excepted and publicly reachable.
9.2 What the gate involves / 驗證內容
閘門可能包含(實際步驟以當前實作為準):
- 瀏覽器端 JavaScript 挑戰(例如工作量證明類檢查);
- 短暫之 WebSocket 工作階段(含連線中斷/恢復檢查);
- Cloudflare Turnstile 與 Google reCAPTCHA;
- 蜜罐欄位(honeypot);
- 最短停留時間(dwell time);
- 行為摘要(例如是否曾有指標/觸控、停留毫秒數、是否未經互動即送出)——依設計不將原始指標軌跡(raw pointer traces)按該等說明予以儲存。
驗證成功後,伺服器可能設定 gauntlet_passed Cookie,有效期約 20 分鐘(約 1200 秒)。Cookie 由伺服器核發,客戶端不得自行授予通過狀態。
The gate may include (subject to the live implementation): a client-side JavaScript challenge (e.g., proof-of-work style checks); a short-lived WebSocket session (including cut/recovery checks); Cloudflare Turnstile and Google reCAPTCHA; a honeypot field; minimum dwell time; and behavior summaries (e.g., whether pointer/touch occurred, dwell milliseconds, submit-without-interaction)—by design we do not store raw pointer traces as described. On success the server may set a gauntlet_passed cookie lasting about 20 minutes (~1200 seconds). Only the server issues the cookie; the client must not self-grant passage.
9.3 Third-party CAPTCHA privacy / 驗證碼供應商
Turnstile 與 reCAPTCHA 由 Cloudflare 與 Google 提供,可能處理裝置/瀏覽器訊號與 IP。使用受閘門保護之功能,即表示您理解該等第三方按其自身政策處理相關資料(亦見第 5.7 節跨境傳輸)。
Turnstile and reCAPTCHA are provided by Cloudflare and Google and may process device/browser signals and IP addresses. Using gated features means you understand those parties process related data under their own policies (see also Section 5.7 on cross-border transfers).
10. WebRTC & P2P / WebRTC 與點對點連線
Public IP exposure in certain games / 特定遊戲之公網 IP 暴露
部分強調低延遲之遊戲模式可能使用 WebRTC 點對點(P2P)連線(並可能搭配 STUN/TURN 與 ICE 候選交換),而非僅依伺服器轉發。
隱私說明:當您進入支援 P2P 之房間時,您的公網 IP 位址可能會對同一房間內其他玩家之端點可見。此為 P2P 直連之常見技術結果。
若您無法接受,請離開該房間,並改用僅伺服器轉發、非 P2P 之模式。對於因該等技術性 IP 暴露而衍生之第三方行為,我們在適用法律允許範圍內不承擔責任。
Some low-latency game modes may use WebRTC peer-to-peer (P2P) (possibly with STUN/TURN and ICE candidate exchange) instead of server-only relay.
Privacy notice: When you join a P2P-enabled room, your public IP address may become visible to other players’ endpoints in that room. This is a common technical consequence of P2P.
If you do not accept this, leave the room and use server-relayed, non-P2P modes. To the extent permitted by law, we are not responsible for third-party actions arising from such technical IP exposure.
11. Digital Toolkit / 數位工具箱
11.1 Wrappers (yt-dlp / ffmpeg, etc.) / 技術封裝
數位工具箱(例如影片下載、媒體轉檔、圖片壓縮、「閱後即焚」QR 傳輸等)以 API/程式封裝方式運作,底層可能呼叫 yt-dlp、ffmpeg 等元件,依您提交之 URL 或檔案執行擷取或轉換。伺服器原則上不長期代管、不以 CDN 快取方式主動傳播受保護媒體內容。工具箱輸出不會以公開搜尋索引方式提供。
The digital toolkit (e.g., video download, media conversion, image compression, burn-after-reading QR transfer) operates as wrappers around components such as yt-dlp and ffmpeg, acting on URLs or files you submit. The server generally does not long-term host or CDN-distribute protected media. Toolkit outputs are not offered via a public search index.
11.2 Your copyright responsibility / 使用者著作權責任
您必須確保對所提交之內容/URL 擁有合法權利(含授權或依法允許之使用)。因下載、轉換、儲存或散布受保護內容所生之爭議、通知或損害,由您自行負責。我們作為中立技術提供者,意圖依適用之安全港/通知刪除精神處理有效通知。
You must ensure you have lawful rights to the content/URLs you submit (including licenses or legally permitted use). You are responsible for disputes, notices, or damages arising from downloading, converting, storing, or distributing protected content. As a neutral technical provider we intend to follow applicable safe-harbor / notice-and-takedown principles for valid notices.
11.3 Operational controls we aim for / 營運控管目標
作為小型營運者,我們力求維持下列控管(「力求」反映資源與技術限制,並非完美保證):
- 來源/網域封鎖清單(source/domain blocklists);
- 容量與速率限制(capacity and rate limits);
- 不對工具箱輸出建立公開搜尋索引;
- 收到有效通知後,在可行範圍內對具名 URL/網域停用解析,並刪除可存取之暫存輸出。
As a small operator we aim to maintain: source/domain blocklists; capacity and rate limits; no public search-index of toolkit outputs; and, on valid notices, disabling parsing for named URLs/domains and deleting accessible temp outputs where feasible. “Aim for” reflects resource limits, not a perfect guarantee.
11.4 Takedown / notice format / 下架通知格式
權利人或使用者如需提出下架/侵權通知,請電郵 [email protected],並盡量包含下列項目(不完整之通知可能延誤處理):
- 作品名稱/描述;
- 本服務上或提交至工具箱之確切 URL 或網域;
- 權利歸屬或授權之證明或聲明(並承諾內容正確);
- 聯絡人姓名、地址、電郵、電話;
- 實體或電子簽名(清楚簽署之打字姓名可接受);
- 聲明通知內容正確無誤。
我們可於適當時將通知內容告知提交相關 URL 之使用者。
Rightsholders or users seeking a takedown should email
[email protected] with, as far as possible: (1) work title/description; (2) exact URL(s) or domain(s) at issue on our service or submitted to the toolkit; (3) proof or statement of rights ownership/authorization under penalty of accuracy; (4) contact name, address, email, phone; (5) physical or electronic signature (typed name acceptable if clearly signed); (6) a statement that the information is accurate. Incomplete notices may delay action. We may share the notice with the submitting user where appropriate.
11.5 TTL file wipe / 檔案存活期清除
處理過程產生之暫存與輸出檔案受存活期(TTL)監控。客戶端下載完成或「閱後即焚」QR 超過期限(例如約 60 秒,以實作為準)後,系統將清除相關檔案。逾時刪除之檔案無法還原。
Temporary and output files are monitored by TTL. After client download completes or a burn-after-reading QR exceeds its limit (e.g., on the order of 60 seconds, per implementation), related files are wiped. Timed-out deletions cannot be restored.
12. AI Subsystems / 人工智慧子系統
12.1 Third-party LLMs without PII / 第三方模型且不含 PII
部分遊戲或功能可能將匿名化之棋盤/狀態等資料,經加密通道送至第三方大型語言模型(LLM)或推論 API,以產生下一步或文字回應。我們在程式層盡合理努力不向該等模型傳送登入名稱、IP、OAuth 權杖或其他個人可識別資訊(PII)。該等 API 可能位於香港境外(見第 5.7 節)。
Some games or features may send anonymized board/state data over encrypted channels to third-party LLMs or inference APIs for moves or text. We take reasonable code-level steps not to send login names, IPs, OAuth tokens, or other PII to those models. Such APIs may be located outside Hong Kong (see Section 5.7).
12.2 AI content disclaimer / AI 內容免責
AI 產出可能不準確、不適當或出現「幻覺」。我們不對 AI 內容之正確性或適用性作保證;因 AI 行為導致之遊戲結果或虛擬分數變化,由您自行承擔。
AI output may be inaccurate, inappropriate, or “hallucinated.” We do not warrant AI content. Game outcomes or virtual-score effects from AI behavior are at your own risk.
13. User-Generated Content / 使用者生成內容(UGC)
您在聊天室、房間名稱、個人檔案,或娛樂向模式/世界(例如「0與1」等 UGC 世界)中提交之文字、物件或其他內容(UGC),即授予我們為提供服務所需之非排他、免權利金、全球性授權以處理、儲存與顯示該內容。您保證 UGC 不違法、不侵權且不含不當內容。我們可移除違規 UGC 並對帳戶採取限制措施。該等模式同受本協議(含第 5、14 節)約束。UGC 之保留期間見第 5.5 節。
By submitting text, objects, or other content in chat, room names, profiles, or entertainment modes/worlds (including UGC worlds such as “0與1 / Zero and One”) (UGC), you grant us a non-exclusive, royalty-free, worldwide license to process, store, and display it as needed to provide the Services. You warrant that UGC is lawful, non-infringing, and appropriate. We may remove violating UGC and restrict accounts. Such modes are subject to this Agreement (including Sections 5 and 14). Retention of UGC is described in Section 5.5.
14. Disclaimers / 免責聲明(AS IS)
14.1 AS IS / AS AVAILABLE — 現況/現有基礎
在適用法律允許之最大範圍內,本服務(含遊戲平台、通訊、數位工具、第三方 API 轉送、ETA/導航、人機驗證閘門、AI 子系統、UGC 世界、基礎設施與本隱私專頁)均按「現況」(AS IS)及「現有」(AS AVAILABLE)基礎提供,不附帶任何明示或默示保證,包括但不限於適銷性、特定目的適合性、未侵權、持續可用、無錯誤、無病毒或資料完整性之保證。
我們不保證:服務不中斷、無延遲、安全或無錯誤;伺服器故障、封包遺失、狀態回檔、資料損毀或工具輸出將獲得修復或補償;備份完整或可還原;第三方公開 API(含交通與路徑資料)之正確或持續可用;或本獨立個人/興趣專案將無限期營運。
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE SERVICES (INCLUDING THE GAMING PLATFORM, COMMUNICATIONS, DIGITAL TOOLS, THIRD-PARTY API PROXIES, ETA/NAV, THE HUMAN-VERIFICATION GATE, AI SUBSYSTEMS, UGC WORLDS, INFRASTRUCTURE, AND THIS PRIVACY HOST) ARE PROVIDED “AS IS” AND “AS AVAILABLE,” WITHOUT EXPRESS OR IMPLIED WARRANTIES, INCLUDING MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, CONTINUOUS AVAILABILITY, ERROR-FREE OPERATION, FREEDOM FROM MALWARE, OR DATA INTEGRITY.
WE DO NOT WARRANT UNINTERRUPTED, LATENCY-FREE, SECURE, OR ERROR-FREE OPERATION; THAT OUTAGES, PACKET LOSS, STATE ROLLBACKS, DATA LOSS, OR TOOL OUTPUTS WILL BE FIXED OR COMPENSATED; THAT BACKUPS ARE COMPLETE OR RESTORABLE; THAT THIRD-PARTY PUBLIC APIs (INCLUDING TRANSIT AND ROUTING DATA) WILL BE ACCURATE OR CONTINUOUSLY AVAILABLE; OR THAT THIS INDEPENDENT PERSONAL/HOBBY PROJECT WILL OPERATE INDEFINITELY.
14.2 ETA & navigation — not official transit advice / 到站與導航—非官方交通意見
/tools/eta 與 /tools/nav 僅為便利性、啟發式之個人專案工具,並非任何運輸營運商、政府機構或商業導航產品之官方應用、官方資訊渠道或專業交通顧問意見。到站時間、班次、路徑、轉乘與進度估計可能延遲、缺漏、過時、錯誤或不完整。我們不編造時刻表並宣稱為真實班次,亦不提供紅綠燈偵測或緊急服務導引。
請以車廂/月台/路面現場資訊、營運商官方 App/網站,以及合法導航產品為準。因依賴本工具而誤班、迷路、交通事故、人身傷害或財產損失,在法律允許範圍內由您自行承擔風險(並見第 7、8、15 節)。
/tools/eta and /tools/nav are convenience, heuristic tools of a personal project—not official apps, official channels, or professional transit advice of any operator, government body, or commercial navigation product. ETAs, schedules, routes, transfers, and progress estimates may be late, missing, stale, wrong, or incomplete. We do not invent timetables as ground truth and do not provide traffic-light detection or emergency guidance.
Rely on on-site information, official operator apps/sites, and lawful navigation products. Risk of missed connections, getting lost, accidents, personal injury, or property damage from relying on these tools is yours to the extent permitted by law (see also Sections 7, 8, and 15).
14.3 Tools, AI & best-effort operation / 工具、AI 與盡力而為
數位工具箱、媒體處理、QR 傳輸、人機驗證及其他 /tools/* 功能均以盡力而為(best-effort)方式提供,可能因容量、封鎖清單、上游變更或維護而失敗、降速或暫停。輸出可能不完整或不適合您的用途。
AI/LLM 產出可能不準確、偏頗、不適當或出現「幻覺」。我們不對 AI 內容之正確性、合法性或適用性作保證;因 AI 行為導致之遊戲結果、虛擬分數或決策後果,由您自行承擔(見第 12 節)。
The digital toolkit, media processing, QR transfer, human verification, and other /tools/* features are provided on a best-effort basis and may fail, slow down, or pause due to capacity, blocklists, upstream changes, or maintenance. Outputs may be incomplete or unsuitable for your purpose.
AI/LLM output may be inaccurate, biased, inappropriate, or “hallucinated.” We do not warrant AI content’s correctness, lawfulness, or fitness; game outcomes, virtual scores, or decisions based on AI are at your own risk (Section 12).
14.4 Games, entertainment & UGC worlds / 遊戲、娛樂與 UGC 世界
本服務內之遊戲與模式(含多人對戰、單人/自訂房間,以及如「0與1」等娛樂向 UGC/世界建構功能)僅供娛樂使用。虛擬積分、幣、寵物、排名或世界內容不具現實貨幣價值(見第 4 節)。遊戲可能含競爭、意外結局、進度遺失或平衡性調整;我們不保證公平競賽結果或持久保存。
使用者生成內容(聊天、房間名、世界物件、自訂設定等)由上傳者負責。我們可移除違規內容,但不保證事前審查。UGC 世界與模式同受本協議約束(見第 13 節)。
Games and modes on the Services (including multiplayer, single/custom rooms, and entertainment UGC/world-building features such as “0與1 / Zero and One”) are for entertainment only. Virtual points, coins, pets, ranks, or world content have no real-world monetary value (Section 4). Games may involve competition, unexpected outcomes, lost progress, or balance changes; we do not guarantee fair competitive results or durable persistence.
User-generated content (chat, room names, world objects, custom setups, etc.) is the uploader’s responsibility. We may remove violating content but do not guarantee prior review. UGC worlds and modes are subject to this Agreement (Section 13).
14.5 WebRTC / P2P risks / 點對點風險
部分低延遲模式可能使用 WebRTC P2P,使您的公網 IP對同房其他端點可見(見第 10 節)。此為技術結果,非針對性公開。若您無法接受,請改用非 P2P 模式。對於因該等暴露而衍生之第三方行為,在法律允許範圍內我們不承擔責任。
Some low-latency modes may use WebRTC P2P so your public IP may be visible to other endpoints in the room (Section 10). This is a technical consequence, not targeted publication. If unacceptable, use non-P2P modes. To the extent permitted by law we are not responsible for third-party actions arising from such exposure.
14.6 Restricted / internal node tools (e.g. VLESS) / 受限或內部節點工具
本服務可能存在僅供營運者測試、內部使用或受存取限制之節點/連線設定工具(例如展示或產生 VLESS 或其他代理相關組態之頁面或 API)。該等工具並非向公眾提供之通用 VPN 服務承諾,亦不構成對規避審查、違反當地電信或電腦使用法律、或未授權網路存取之授權或鼓勵。
若您並非獲授權之內部使用者,請勿存取或依賴該等工具。您必須自行確保任何網路組態之使用符合您所在地之全部適用法律。我們可隨時停用、變更或限制該等功能,且不就其可用性、保密性或合法性作保證。
The Services may include node/connection configuration tools that are operator-testing, internal, or access-restricted (for example pages or APIs that display or generate VLESS or other proxy-related configuration). Such tools are not a promise of a public general-purpose VPN service and do not authorize or encourage censorship circumvention, violation of local telecom or computer-misuse laws, or unauthorized network access.
If you are not an authorized internal user, do not access or rely on those tools. You must ensure any network configuration you use complies with all applicable laws where you are. We may disable, change, or restrict such features at any time and warrant neither availability, confidentiality, nor lawfulness of use.
14.7 No affiliation; third-party brands / 無隸屬;第三方品牌
GameHub Pro 為獨立個人/興趣專案,與 GameSir、商業「GameHub」產品、模擬器品牌、運輸營運商、Google、Cloudflare、Vultr、Resend 或其他名稱相近之服務無隸屬、無背書關係(除作為其客戶/使用者依其標準條款使用其服務外)。第三方名稱僅為識別來源或技術元件。
GameHub Pro is an independent personal/hobby project and is not affiliated with or endorsed by GameSir, commercial “GameHub” products, emulator brands, transport operators, Google, Cloudflare, Vultr, Resend, or similarly named services (except as a customer/user of those services under their standard terms). Third-party names are used only to identify sources or components.
14.8 Not lawyer-reviewed / 非律師審閱
本協議(含本免責聲明與隱私權政策)由專案維護者自行發布,並非律師審閱之法律意見,亦未載列公司註冊編號。如需法律建議,請諮詢合資格律師。
This Agreement (including these disclaimers and the privacy policy) is self-published by the project maintainer, is not lawyer-reviewed legal advice, and states no company registration number. For legal advice, consult a qualified lawyer.
15. Limitation of Liability / 責任限制
15.1 Indirect damages / 間接損害
在適用法律允許之最大範圍內,無論基於合約、侵權(含過失)或其他法理,我們及相關維護/託管方均不對任何間接、附帶、特別、懲罰性或衍生性損害負責(含利潤、商譽、資料喪失、業務中斷、設備損害,或與 P2P IP 暴露、錯誤 ETA/導航相關之損害),即使已被告知可能發生。
15.2 Liability cap / 責任上限
就本協議或使用本服務所生之全部累積責任,最高不超過您在引起索賠之事由發生前十二(12)個月內,實際以法定貨幣向我們支付之費用總額。若該期間內您未支付任何費用,則您之唯一救濟為停止使用本服務(並可刪除帳戶/本機資料)。
TO THE MAXIMUM EXTENT PERMITTED BY LAW, WE AND RELATED MAINTAINERS/HOSTS ARE NOT LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES (INCLUDING LOSS OF PROFITS, GOODWILL, DATA, BUSINESS INTERRUPTION, DEVICE DAMAGE, OR DAMAGES RELATED TO P2P IP EXPOSURE OR INCORRECT ETA/NAV), WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE), OR OTHERWISE, EVEN IF ADVISED OF THE POSSIBILITY.
OUR TOTAL CUMULATIVE LIABILITY ARISING OUT OF THIS AGREEMENT OR THE SERVICES SHALL NOT EXCEED THE TOTAL FIAT AMOUNTS YOU ACTUALLY PAID US FOR THE SERVICES IN THE TWELVE (12) MONTHS BEFORE THE CLAIM AROSE. IF YOU PAID NOTHING IN THAT PERIOD, YOUR SOLE REMEDY IS TO STOP USING THE SERVICES (and you may delete your account/local data).
16. Indemnification / 彌償
若因以下事由導致第三方對我們提出索賠或使我們負擔裁罰、損害與合理費用(含合理律師費),您同意為我們抗辯並使我們免受損害:(1) 您使用本服務;(2) 您違反本協議(尤其涉及工具箱著作權或自動化攻擊);(3) 您侵害第三方權利;或 (4) 您違反適用法律。
You agree to defend and indemnify us against third-party claims, penalties, damages, and reasonable costs (including reasonable attorneys’ fees) arising from: (1) your use of the Services; (2) your breach of this Agreement (especially toolkit copyright issues or automated attacks); (3) your infringement of third-party rights; or (4) your violation of applicable law.
17. Governing Law & Dispute Resolution / 準據法與爭議解決
17.1 Governing law / 準據法
本協議受中華人民共和國香港特別行政區(Hong Kong SAR)實體法管轄,排除衝突法規則,並排除《聯合國國際貨物銷售合同公約》(CISG)之適用。
This Agreement is governed by the substantive laws of the Hong Kong Special Administrative Region (Hong Kong SAR), without regard to conflict-of-laws rules. The CISG does not apply.
17.2 Negotiation first / 先誠信協商
因本協議或本服務所生爭議,雙方應先以不少於三十(30)日之誠信協商尋求解決。請先以書面(電郵即可)聯絡 [email protected] 說明爭議。
Disputes arising out of this Agreement or the Services shall first go through at least
thirty (30) days of good-faith negotiation. Please contact
[email protected] in writing (email is fine) describing the dispute.
17.3 Primary forum: Hong Kong courts / 主要法庭:香港法院
協商未果時,爭議提交香港特別行政區法院專屬管轄(在法律允許範圍內)。若金錢申索屬小額錢債審裁處(Small Claims Tribunal)之管轄範圍,雙方應於適當時使用該審裁處。
If negotiation does not resolve the dispute, the courts of the Hong Kong SAR are the primary forum (exclusive to the extent permitted by law). For monetary claims within the jurisdiction of the Small Claims Tribunal, the parties should use that forum where appropriate.
17.4 Optional arbitration / 任意仲裁
仲裁並非免費使用者之強制唯一救濟。僅在下列情況之一,爭議得以仲裁解決:(a) 雙方於爭議發生後以書面同意提交仲裁;或 (b) 爭議源於付費功能或您實際已向我們支付之金額(如有)。仲裁機構、規則與地點由書面協議另行約定;我們不以昂貴之 HKIAC 程序作為免費使用者之唯一強制途徑。
Arbitration is not the mandatory sole remedy for free users. Disputes may go to arbitration only if: (a) both parties agree in writing after a dispute arises; or (b) the dispute arises from paid features or amounts you actually paid us (if any). Institution, rules, and seat are as agreed in writing. We do not force expensive HKIAC proceedings as the sole remedy for free users.
17.5 Individual claims preferred / 個人申索為優先
我們鼓勵以個人身分提出申索。集體、代表或其他集體/代表程序僅在香港法律允許之範圍內進行;本節並非美式絕對集體訴訟放棄條款,亦無意排除香港法下依法享有之程序權利。
We prefer that claims be brought in an individual capacity. Class, representative, or similar collective procedures apply only where Hong Kong law permits. This is not a US-style absolute class-action waiver and is not intended to strip procedural rights that Hong Kong law grants.
18. Miscellaneous / 其他
18.1 Severability / 可分割性
若任一條款被認定無效或不可執行,應在必要範圍內調整或分離,其餘條款繼續有效。
If any provision is held invalid or unenforceable, it shall be modified or severed as needed; the remaining provisions continue in effect.
18.2 Entire agreement / 完整合意
本協議(含經引用併入之說明,含獨立專案聲明)構成雙方關於本服務之完整合意,取代先前相關口頭或書面約定。
This Agreement (including incorporated notices, including the independent-project notice) is the entire agreement regarding the Services and supersedes prior related oral or written understandings.
18.3 Language / 語文
本頁提供繁體中文與英文。若語意有歧異,雙方可於爭議解決程序中一併參照兩種文本;審理機關得依公平與原意解釋。
This page is provided in Traditional Chinese and English. If meanings differ, both texts may be considered in dispute resolution; the tribunal or court may interpret fairly in light of intent.
18.4 Contact / 聯絡
法律、濫用檢舉、著作權下架/takedown、或隱私/PDPO 相關詢問,請以可驗證方式聯絡:[email protected]
For legal matters, abuse reports, copyright
takedown notices, or privacy/PDPO inquiries, contact:
[email protected]